/*
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 * and open the template in the editor.
 */

package world;

/**
 *
 * @author dheath
 */
public class Enemy extends WorldObject
{
    //[callsign] [color] [status] [flag] [x] [y] [angle]
    private String callsign;
    private String color;
    private String status;
    private String flag;
    private double angle;
    
    public Enemy()
    {
        
    }

    public String getCallsign()
    {
        return callsign;
    }

    public void setCallsign(String callsign)
    {
        this.callsign = callsign;
    }

    public String getColor()
    {
        return color;
    }

    public void setColor(String color)
    {
        this.color = color;
    }

    public String getStatus()
    {
        return status;
    }

    public void setStatus(String status)
    {
        this.status = status;
    }

    public String getFlag()
    {
        return flag;
    }

    public void setFlag(String flag)
    {
        this.flag = flag;
    }

    public double getAngle()
    {
        return angle;
    }

    public void setAngle(double angle)
    {
        this.angle = angle;
    }
    
}
